The Mystery Mansion Storytelling Game

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the-mystery-mansion-interior-of-box-with-cards-and-instruction-booklet
mystery-mansion-storytelling-game-opened-box-with-example-playing-card-of-a-man-in-a-hallway
mystery-mansion-storytelling-game-example-playing-cards-featuring-various-rooms-inside-the-mansion
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The Mystery Mansion Storytelling Game

Sale price
$20.00
Regular price
$20.00
  • Suitable Ages: 8+
  • Dimensions: 8" L x 4.75" W x 1.5" H
  • Ships Immediately
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Illuminate your imagination with the Mystery Mansion Storytelling Game. Reviving the Victorian craze for 'myrioramas', the (20) picture cards can be placed in any order to create

Description More to the Story Dimensions

Description

Illuminate your imagination with the Mystery Mansion Storytelling Game. Reviving the Victorian craze for 'myrioramas', the (20) picture cards can be placed in any order to create seamless scenes. Almost infinite combinations of cards provide endless storyscaping possibilities. 

Follow the corridor through a mysterious country house and build a perpetual panorama with its inhabitants and their secrets. Find sinister suits of armor and the aftermaths of strange accidents, butlers with a grudge and glamorous couples where revenge is never far from the surface.

With multiple games to play and millions of stories to tell, each turn of the card is a new adventure. Where will the story take you? There are over two quintillion storyscaping possibilities, and one can build a seamless panoramas stretching up to 5 1/2 feet.

Recommended for ages 8+

More to the Story

Despite the incredibly sophisticated range of games on offer today, myrioramas still hold a fascination. The unique format – with cards that can be placed together in any order to form different scenes– gives rise to endless combinations and captures the imagination.

The very first myriorama was designed by Jean-Pierre Brès and appeared in France in the early 1820s. The unusual format instantly took off, and it soon became a popular parlor game across Europe. In the UK, the first myriorama was published in 1824 by Samuel Leigh and designed by the landscape and war artist John Heaviside Clark (aka John Clark of London). The sixteen (16) delicately hand-colored cards featured picturesque English and Scottish landscapes, dotted with mountains, lakes and ruins.

The twenty trillion (20,922,789,888,000 to be exact) possible combinations blew the minds of the American public and the game was described by Georgia's Morning Chronicle as “One of the most diversified and exhaustless inventions for variety and pleasing amusement that has hitherto appeared.”

These beautifully drawn myrioramas also act as storytelling cards to help you craft intriguing tales set in a mysterious mansion.

Dimensions

The Mystery Mansion Storytelling Game measures 8" L x 4.75" W x 1.5" H

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